- Posts: 359
- Joined: Tue Jul 03, 2012 8:05 am
If player A without the Stand Firm skill stands against the wall in such a place that he cannot be pushed away and player B is pushed against him, player B is pushed into the wall or into player A and he is considered fallen into a lethal trap. He's off the pitch and an immediate injury roll is made for him.
If the push chain is longer, the disappearance happens to player C who is pushed against the unmoving player A standing next to the wall, even if player C is lying prone on the pitch. Also, if player C is lying prone, it seems that another player D he is pushed into does not even need to be completely boxed in from all sides, it is enough that player D is standing next to a wall.
Both of these bugs can be seen in the attached replay at around turns 17 and 18 of the team "The Hellbound Saints".
This bug has been reported previously by several people (e.g. here: viewtopic.php?f=13&t=1260).
If the push chain is longer, the disappearance happens to player C who is pushed against the unmoving player A standing next to the wall, even if player C is lying prone on the pitch. Also, if player C is lying prone, it seems that another player D he is pushed into does not even need to be completely boxed in from all sides, it is enough that player D is standing next to a wall.
Both of these bugs can be seen in the attached replay at around turns 17 and 18 of the team "The Hellbound Saints".
This bug has been reported previously by several people (e.g. here: viewtopic.php?f=13&t=1260).
- Attachments
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- Replay_2012-12-13_21-51-24.zip
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