- Posts: 359
- Joined: Tue Jul 03, 2012 8:05 am
Could you please add activating and deactivating online unranked teams into Dungeonbowl?
Currently, if you have ever created an unranked team you will receive challenges for it never mind whether you want to play that team or not. You need to keep declining invites which is needless aggravation for both coaches.
In Blood Bowl you can activate and deactivate teams on an individual basis. It is common to have amassed several teams over you career, but you might currently like to only play a few of them -- or even none.
Alternatively, you could add an option for whether you wish to receive unranked challenges at all but that would probably make the challenge mode less useful. Many might just blindly turn it on and forget it's even there, thus making it a lot harder to ever get a challenge match going.
With the current system, the only way to not be bothered by challenges when you don't want to receive them is to delete your every unranked team. As the team progress is deleted also it's a rather drastic solution to a problem that was already solved in Blood Bowl.
Currently, if you have ever created an unranked team you will receive challenges for it never mind whether you want to play that team or not. You need to keep declining invites which is needless aggravation for both coaches.
In Blood Bowl you can activate and deactivate teams on an individual basis. It is common to have amassed several teams over you career, but you might currently like to only play a few of them -- or even none.
Alternatively, you could add an option for whether you wish to receive unranked challenges at all but that would probably make the challenge mode less useful. Many might just blindly turn it on and forget it's even there, thus making it a lot harder to ever get a challenge match going.
With the current system, the only way to not be bothered by challenges when you don't want to receive them is to delete your every unranked team. As the team progress is deleted also it's a rather drastic solution to a problem that was already solved in Blood Bowl.