Oh boy, you waste a lot of my time, cause you don't think.....Are you working for Cyanide
douglowe wrote:Rules are rules are they? With *nothing* to interpret?
Right NOTHING to interpret. The rules must be TRANSFORMED into LRB6.
douglowe wrote:1) Jervis wrote that teams can have up to two blitzers, four blockers, four catchers, two throwers, one star player, and any number of linemen (up to a total of 16 players in the team). Other than that, any players who don't fit into these categories are limited to two. So:
1a) can we buy star players as permanent players again?
1b) what do Chaos Warriors count as? Blockers or the "other" category?
1c) same question for Dwarf (and Chaos Dwarf) Blockers - are they Blockers or Linemen?
1d) etc
This rule doesn't exist in the game anyway, cause you can have forexample 4 x Human Blitzers.....
To 1a.)
What a question? Are you a kid? We have of course to use LRB6 and there you can't have permanent Starplayers. But you could say with inducements of 800K you still can only buy 1 Starplayer.
To 2a.)
The Chaos Worrior is a CW and his position is CW. His position is not called Chaos Blocker or Blocker Worrior or Worrior Blocker. Jervis wrote, that If you can use players that don’t fit into any of these categories (Dark Elf Witch Elves, forexample). Understand?
To 3c.)
They are called Blockers, so they are Blockers.
douglowe wrote:2) How should Trolls, Treemen and Minotaurs be included as the last race (0-2) for the Jade, Celestial, Amethyst, and Dark colleges? Are they new teams?
I think it would be the best to integrate the new teams, that didn't existed at 3rd Edition.
douglowe wrote:3) Pushing and pits - can you chose to push an opposing player into the pit, even if there are other empty squares that they can be pushed to, or is it treated like pushing players off the sidelines in standard BB?
Now I see, that you are a Rookie
Of course you have to use standard BB pushing rules.
douglowe wrote:4) Magic Sponge - this can be used to move players from the KO and stunned(!) boxes into the reserve box. It cannot be used on seriously injured or killed players. What about Badly Hurt players - can they be sponged or not?
Jervis wrote: "A coach may use the sponge to treat an injured player instead of teleporting a player into the dungeon. If the player was in the KO’d or Stunned box." So, Badly Hurt can't be sponged.
douglowe wrote:5) Goblin fanatics and walls - what happens when a goblin fanatic moves into a wall? Does he reroll the movement direction, count as having moved but stay where he is, or move into the wall and so injure himself?
Why he should be injured? Is anybody injured, when he is pushed into a wall? So, movement wasted is enough.
douglowe wrote:6) Skill questions:
6a) Hail Mary Pass: can this still be used? Range restrictions are there for standard passing, but HMP ignores range restrictions.
6b) Secret Weapon: is this skill now redundant (like kick-off return, etc) and so should be ignored (and the death roller left as is)?
To 6a.)
Jarvis wrote: "Only quick and short passes are allowed when playing underground– the ceiling is too low to attempt longer passes." So, no Hail Mary can be used.
To 6b.)
I made somewhere in the forum the suggestion, to take away the skill and let them cost 30-50K more.
At the end, I can say, go read the rules 2-3 times (as the Cyanide guys should do) and everything will be clear.