Sapien Arena [Feedback] [Playtested] by 00face
Posted: Thu Aug 09, 2012 1:56 pm
Update:
8/9/2012
Play tested today with steveconners on Sapien Arena. None of the worries about the ball going out seemed to be any issue. I really wish I was better at the game as the map play very well with another person. Screenshot of of play testing under the heading play testing below.
After I found out the odds for telefragging, I was very happy how I laid out the teleporters on each yard line. Hope to get more feedback.
btw, steveconners wasted me in that match the way XD.
Features:
Description:
This map is based heavily on a real football field, with my own seasoning of Dungeonbowl of course. I've play tested it and works great. You can find it published and available for download on Dungeonbowl.
Screenshots below of map info, gameplay and development screenshots. Be sure to scroll right if you can't see the whole image via your arrow keys or middle mouse.
Hope you all enjoy!!!
Feedback welcome
>Media<
Map Screen & Info
Playtesting
Self-test Gameplay
Development
8/9/2012
Play tested today with steveconners on Sapien Arena. None of the worries about the ball going out seemed to be any issue. I really wish I was better at the game as the map play very well with another person. Screenshot of of play testing under the heading play testing below.
After I found out the odds for telefragging, I was very happy how I laid out the teleporters on each yard line. Hope to get more feedback.
btw, steveconners wasted me in that match the way XD.
Features:
- 2 chests for the ball
Football style arena
Description:
This map is based heavily on a real football field, with my own seasoning of Dungeonbowl of course. I've play tested it and works great. You can find it published and available for download on Dungeonbowl.
Screenshots below of map info, gameplay and development screenshots. Be sure to scroll right if you can't see the whole image via your arrow keys or middle mouse.
Hope you all enjoy!!!
Feedback welcome
>Media<
Map Screen & Info
Playtesting
Self-test Gameplay
Development