Fri Apr 27, 2012 8:05 am
If these rules are simply being pulled from the games workshop dungeon bowl pdf then then team building goes like this.
"So, to pick a team, first pick a college, and then pick the players.
Dungeonbowl teams can have up to 16 players, and can include up
to two blitzers, four blockers, four catchers, two throwers, one star
player, and any number of linemen. If you can use players that
don’t fit into any of these categories (Dark Elf Witch Elves, for
example), then you may have up to two of them. As in normal
Blood Bowl, the total cost of a starting team may not exceed
1,000,000 gold pieces. Only star players belonging to one of the
races listed on the Team chart may be used in the team. You can
buy fan factors, cheerleaders, apothecaries, etc, as normal.
All Dungeonbowl teams may buy team re-rolls for 50,000 gold
pieces each."
Now it's quite possible I missed another announcement that special players were going to be more limited, which I'm more or less for since it makes you have to choose those team defining players more carefully. I don't think big guys will or should count against this, since certain colleges give up a 0-2 team just to have them.
If they keep the 0-2 of any non standard positional the same, I'm interested to the implications it would have to the goblins on the Jade and Amethyst college teams. 0-2 pogoer, 0-2 loony, 0-2 fanatic and 0-2 bomber (assuming these secret weapon pieces are all listed as special) could go a decent way towards making these teams able to deal with the madness that is wizard college teams, I was expecting them to just be challenge teams, but with only one inning and double the secret weapons, a goblin team slot might not be a handicap after all.
I'm also interested to see what will happen if they allow for star players to join a roster. Will they gain levels? Will they still have loner? Will there be more of them if we can now officially roster them? As with the special team slots I suppose we'll find out shortly, but there do seem to still be a number of unanswered questions.
Since i don't know if it's possible to roster Deeproot to this team through the halflings, I'm still not sure how useful they can be. Maybe they'll give their hotpot for 100k rule? That could be fairly gross on a team that also sports wood elves.