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• View topic - Top two issues in Dungeon Bowl

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Top two issues in Dungeon Bowl

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Warfish

  • Posts: 69
  • Joined: Sun Jul 08, 2012 3:34 am

Top two issues in Dungeon Bowl

PostThu Nov 15, 2012 6:14 pm

Hi all, what do you think are the top two issues with the Dungeon Bowl game? Please keep your response as short as possible. The point of this tread is not to dicusss the aspects of the issues but to identify the one or two issues that the community mostly agree need to be adressed.
You don't greet death, you punch it repeatly in the throat as it drags you away. No Fear
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Brihaspati

  • Posts: 73
  • Joined: Sat Jul 07, 2012 5:57 pm

Re: Top two issues in Dungeon Bowl

PostThu Nov 15, 2012 6:38 pm

1) The Deathroller (because it's broken).

2) The missing ability to set up private leagues.
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DeToX86

  • Posts: 62
  • Joined: Mon Apr 16, 2012 8:22 pm

Re: Top two issues in Dungeon Bowl

PostThu Nov 15, 2012 7:11 pm

Brihaspati wrote:1) The Deathroller (because it's broken).

2) The missing ability to set up private leagues.


This, but the order reversed in my book.
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A-r-c-h-o-n

  • Posts: 54
  • Joined: Wed Apr 11, 2012 8:45 am

Re: Top two issues in Dungeon Bowl

PostThu Nov 15, 2012 9:15 pm

1) the Deathroller
2) make more maps available for mm - especially the ones, that use the new outdoor-kits
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acid8000

  • Posts: 4
  • Joined: Tue Nov 06, 2012 6:49 pm

Re: Top two issues in Dungeon Bowl

PostThu Nov 15, 2012 10:26 pm

the DR problem could be solved with better designed Dungeons IMO.
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Coach Jester

  • Posts: 206
  • Joined: Sun May 06, 2012 12:11 pm

Re: Top two issues in Dungeon Bowl

PostFri Nov 16, 2012 4:05 am

DeToX86 wrote:
Brihaspati wrote:1) The Deathroller (because it's broken).

2) The missing ability to set up private leagues.


This, but the order reversed in my book.

+1
or
1) private leagues needed

2)more maps added to official ones (not all 2 square wide stuff either) better maps like Bar room brawl and over a barrel ;) :lol:
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Coach Jester

  • Posts: 206
  • Joined: Sun May 06, 2012 12:11 pm

Re: Top two issues in Dungeon Bowl

PostFri Nov 16, 2012 4:12 am

acid8000 wrote:the DR problem could be solved with better designed Dungeons IMO.

totally agree 100%

most my maps take the DR out of the equation yet still make it an ok thing to have... just stops it being a road block :D
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Tristelune

  • Posts: 224
  • Joined: Tue Apr 10, 2012 6:19 pm

Re: Top two issues in Dungeon Bowl

PostFri Nov 16, 2012 9:45 am

1 - Conceded match if you have no player after 24 turns : 1 MVP and money for team was lost.

2 - Private league.
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douglowe

  • Posts: 228
  • Joined: Thu May 03, 2012 4:03 pm

Re: Top two issues in Dungeon Bowl

PostSat Nov 17, 2012 12:40 pm

1) Private Leagues

2) The match being conceeded after 24 turns - should just be a win with both sides still getting an MVP and cash.
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juck101

  • Posts: 72
  • Joined: Thu May 10, 2012 5:51 pm

Re: Top two issues in Dungeon Bowl

PostSun Nov 18, 2012 2:40 am

concceed losing money on a time out.
people who cant play against St or the deathroller
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