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• View topic - Top two issues in Dungeon Bowl
Page 1 of 3

Top two issues in Dungeon Bowl

PostPosted: Thu Nov 15, 2012 6:14 pm
by Warfish
Hi all, what do you think are the top two issues with the Dungeon Bowl game? Please keep your response as short as possible. The point of this tread is not to dicusss the aspects of the issues but to identify the one or two issues that the community mostly agree need to be adressed.

Re: Top two issues in Dungeon Bowl

PostPosted: Thu Nov 15, 2012 6:38 pm
by Brihaspati
1) The Deathroller (because it's broken).

2) The missing ability to set up private leagues.

Re: Top two issues in Dungeon Bowl

PostPosted: Thu Nov 15, 2012 7:11 pm
by DeToX86
Brihaspati wrote:1) The Deathroller (because it's broken).

2) The missing ability to set up private leagues.


This, but the order reversed in my book.

Re: Top two issues in Dungeon Bowl

PostPosted: Thu Nov 15, 2012 9:15 pm
by A-r-c-h-o-n
1) the Deathroller
2) make more maps available for mm - especially the ones, that use the new outdoor-kits

Re: Top two issues in Dungeon Bowl

PostPosted: Thu Nov 15, 2012 10:26 pm
by acid8000
the DR problem could be solved with better designed Dungeons IMO.

Re: Top two issues in Dungeon Bowl

PostPosted: Fri Nov 16, 2012 4:05 am
by Coach Jester
DeToX86 wrote:
Brihaspati wrote:1) The Deathroller (because it's broken).

2) The missing ability to set up private leagues.


This, but the order reversed in my book.

+1
or
1) private leagues needed

2)more maps added to official ones (not all 2 square wide stuff either) better maps like Bar room brawl and over a barrel ;) :lol:

Re: Top two issues in Dungeon Bowl

PostPosted: Fri Nov 16, 2012 4:12 am
by Coach Jester
acid8000 wrote:the DR problem could be solved with better designed Dungeons IMO.

totally agree 100%

most my maps take the DR out of the equation yet still make it an ok thing to have... just stops it being a road block :D

Re: Top two issues in Dungeon Bowl

PostPosted: Fri Nov 16, 2012 9:45 am
by Tristelune
1 - Conceded match if you have no player after 24 turns : 1 MVP and money for team was lost.

2 - Private league.

Re: Top two issues in Dungeon Bowl

PostPosted: Sat Nov 17, 2012 12:40 pm
by douglowe
1) Private Leagues

2) The match being conceeded after 24 turns - should just be a win with both sides still getting an MVP and cash.

Re: Top two issues in Dungeon Bowl

PostPosted: Sun Nov 18, 2012 2:40 am
by juck101
concceed losing money on a time out.
people who cant play against St or the deathroller