Imploded wrote:Also it would be nice if "spongable" players were hi-lighted.
Yes, please list the player status (injured/KO/lost in warp/fell into a trap/healable)* on the Dugout screen. It is absolutely vital to know which of the players can still be brought back and clicking them all to see when the sponge button light up eats up far too much time from the already very tight two-minute turns.
To be effective, you now would need to write down what happens to each player as it happens so you don't waste time clicking on them. When you need to resort to pen and paper you know the game UI could do with some improvement.
It is even more important to know how many opposing players are able to come back on the pitch. Currently you cannot tell by looking at the other team listings whether the players can be healed or not (as the sponge button doesn't light up when you look at the other team). To know the real status you need to keep track of everyhthing that happens to the opposing players and make a note when they won't be coming back.
I know I'm not good enough to be able to keep all this in my head so I'm left guessing. I haven't started writing notes yet but maybe I should.
* Knowing exactly what happened to each player would be nice because sometimes you miss it when it happens. If you do end up listing all of the different statuses, please highlight the ones (with e.g. a prominent colour or a mark in a seprate column) that you can still bring back so it is easy to see in one glance. It's much slower to read the etries and try to figure out which of them are healable if they are just a list of status names.
2. What's up with "yes" and "no" (when asked about re-rolls, etc.)? "Yes" and "no" positions are swapped compared to the original BB. It is very uncomfortable for veteran BB players.
Couuld you please create an options setting for the button order? I have now played 20 online matches and I'm still not used to the new order. I have to carefully think what I'm doing every time I react to a dialog popup. It didn't use to be this hard. This grates on my nerves every time it comes up and it happens a
lot during a match.