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• View topic - Game Rules
Page 1 of 3

Game Rules

PostPosted: Wed Apr 11, 2012 9:59 am
by Zunova
The rules according to GW:

http://www.games-workshop.com/MEDIA_Cus ... n_Bowl.pdf

How do they compare with the video game?

Re: Game Rules

PostPosted: Wed Apr 11, 2012 10:06 am
by Jolly Roger
Hello!
The rules of the video game will be very close to this official rules. We wanted to respect as much as we could the spirit of the dungeonbowl!

Re: Game Rules

PostPosted: Wed Apr 11, 2012 10:19 am
by FunkMG
what im more interested in, is what colleges we will have access too

Re: Game Rules

PostPosted: Wed Apr 11, 2012 11:36 am
by Slauz
hi, I try (with a friend) to adapt Dungeonbowl rules to the new LBR 6 teams, but I found many incongruences:

- what about player limits of positional? in dungeonbowl it's possibile to have 4 blockers (dwarf blockers, black ork blockers, chaos dwarf blockers... yes chaos dwarfs can play in Golden Wizards teams) and 16 linemen... but dwarfs don't have linemen (blockers instead)... and the undead of the Dark Wizard Team? they don't have positional at all (skeletons, zombies, mummies, ghouls and wights)

- are big guy such a Deathroller included in dwarf rosters? and treemen with halflings?

how did Cynade solved this problem?

Re: Game Rules

PostPosted: Wed Apr 11, 2012 11:39 am
by dode74
Slauz, I found a LRB5 DB version which might work with your friend: http://www.fabbl.net/Datafiles/DungeonbowlLRB5.pdf
I'd be interested to know how Cyanide are resolving the incongruences if they plan to use the colleges.

Re: Game Rules

PostPosted: Wed Apr 11, 2012 12:57 pm
by Imploded
I wonder if GW are going to re-launch TT Dungeonbowl this year?

Also can we assume that GW is not against porting other TT games to PC? Can we expect any other GW games adaptations in the coming years?

What's the deal with the Daemons of Khorne? Will they be in Dungeonbowl?

Re: Game Rules

PostPosted: Wed Apr 11, 2012 4:02 pm
by Vindic
Will the Optional Rules be in the game?

Also for league play will teams be able to pick a "home" dungeon to play in when they are the home team.

Will there be any way in the future to design your own dungeon? as that was one of the best parts about table top.

Re: Game Rules

PostPosted: Wed Apr 11, 2012 4:11 pm
by Slauz
dode74 wrote:Slauz, I found a LRB5 DB version which might work with your friend: http://www.fabbl.net/Datafiles/DungeonbowlLRB5.pdf


thank you dode!... that's very useful!

I'd be interested to know how Cyanide are resolving the incongruences if they plan to use the colleges.

Jolly Rogers says here (http://www.dungeonbowl-game.com/forums/viewtopic.php?f=11&t=49&sid=a3d4aa07cf750967a9520ab597b01ddb&sid=a3d4aa07cf750967a9520ab597b01ddb#p291 that team will have more races... so they implemented colleges of magic

someone of Cynade can answer on that?

Re: Game Rules

PostPosted: Wed Apr 11, 2012 4:48 pm
by Silmael
Hi ! Concerning the dungeons, they are, obviously, one of the part which is really interesting about Dungeonbowl. Still, we just announced the game and we understand that you have loads of questions about this part, but we will not be saying anything for now. It will come quick, don't worry.

About the teams, as Slauz said, Dungeonbowl is based on teams sponsored by Colleges of Magic, and those teams offer line-ups of up to three races. It will be the same in the game.

Re: Game Rules

PostPosted: Wed Apr 11, 2012 6:46 pm
by booncabal76
Still, we just announced the game and we understand that you have loads of questions about this part, but we will not be saying anything for now. It will come quick, don't worry.


*meanders past this and pretends he didn't see it*

Do you intend (whether or not it will actually occur) to have both a GW rule set and a "blitz" rule set as per BBLE etc?

Blitz might, you know, allow you the flexibility to open up the dungeons and extra rules to BBLE/BBCE teams...for example... ;)