katadder wrote:the 1st version of BB cost me 25 pounds. legendary edition cost me 15 (it was discounted within 1 week of release) and had 20 teams compared to the original 8, so at least they had done work on 12 more teams so that was fine. also these included AI so you could run your own leagues in the home. even if the AI wasnt very good at least you could play without relying on the tiny community that may actually be online for DB.
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if i was to buy all the teams I would end up paying twice the cost of LE for half the teams and no AI. so $5 for 7 teams is not bad when no work at all is required to make them. they still make money off someone doing 30 seconds of their working day.
Well, putting up the price you got during a sale for comparison is like stating all cars are seriously overpriced because you bought a lottery ticket once for 10€ which won you a car. Okay, not exactly that extreme, but I hope you do get what I want to say here. LE is currently 40€ at steam (not counting summer sale), where you can also get DB for 15€. 7 missing teams equals 20-24 bucks (4 DLC) putting the game at 35-39€ at the end of the year, basically equaling out the price. Let's take a look at how they compare, 'kay?
In LE you get 20 races.
In DB you get 10 colleges includig about... 12(?) different races. I could argue now that the possible team-compilations here equal or even outpass the number of races in LE concerning gameplay possiblities, but I somehow doubt you will agree with that.
In LE you get a dozen-ish arenas.
In DB you theoretically get an infinite number of dungeons. Not to mention the fact that different dungeons, contrary to BB playfields, have a direct impact on the game. Since I haven't counted in the enviroment-kits in the costs above, the variations in gameplay are somewhat limited, though.
In LE, you have a singleplayer option.
In DB... yeah. This does suck donkeyhooves. For myself this actually proofed advantageous, since I started playing online (which I never did in BB) and really liked it. Small- and Trashtalking during the game really does improve the experience as a whole. Of course this is only true for myself and I'm again pretty shure you will see it differently.
So, in the end it boils down to wether you value dungeons and the ability to create your own ones over the ability to play against the AI. Your patience also plays a role, since you'd have to wait a couple of months ntil this comparison really fruits. If I were to compare DB how it is right now to LE, I'd just count it as a stand-alone DLC. And as such it holds up really well.
katadder wrote:the fact is they dont have to do any work on the teams. they are direct copies of models and rules etc from BB. they are probably sitting in a big folder on a cyanide computer and are just cut/pasted accross. they are certainly not worth $5 for 2 teams when no new work at all is going into them.
Kinda have to agree with you here. Not because of the price (I guess Cyanide employees eat, too, and need some additional $$$ while working on bigger projects. which would also explain the departure from their former publisher for this project), but because of the delay until the content is released. There is one college that incorporates chaos dwarves, so it would kinda/sorta/maybe make some sense to delay that college until the BB-CDs are released. But for the others...