Evilstein wrote:Good map, you do a great design.
If you improve your map put some v1.01 things....and put the change in this thread.
I will do this for my maps (in the french forum).

Good suggestion Evilstein I think I'll do just that.

I'm sorry for not being able to check out your dungeon right now since I'm in the process of finishing my 2nd and am already 1/2way on my 3rd dungeon.
But I'll make sure to check them this week, or at least this week-end.
And I'll also post in your dungeon topics.

Although not in French.
Coach Jester wrote:opps sorry i didnt make myself very clear
i ment closer to each other not closer to a teams endzone
in the hunger games its all piled up (the loot)
so like that
I can't do that in this map otherwise the blast radius for exploding chests would overlap? Which could mean that if 1 chest explodes it would start a chain reaction.
I believe that putting all the chests in 1 big room counts as being piled up.

At least for DB purposes.
Teufane wrote:I play it, ans i like it, good concept and the teleporter are well place.

Thx for checking out
BM's Hungergames Teufane.