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• View topic - Deathroller & Big Guys

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Deathroller & Big Guys

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katadder

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Re: Deathroller & Big Guys

PostFri Aug 24, 2012 9:48 pm

TrickyD wrote:
katadder wrote:through his speed compared to undead lineman and the fact most people who start with block are blizters (not counting norse/dwarves) then he would be an undead blitzer. mummies would be blockers. ghouls - catchers. werewolves, who knows.
:? I don't see the logic in calling a Mummy a Blocker when he can't block and doesn't even have normal access to the Block skill.
Nor would I call any BG a Blocker since they all suffer from the same problem as the Mummy.

:D As long as the primary Race can play positionals (like the Orcs), the secundairy race can be made up of 'problematic' races whose players aren't easy to be defined in a position (like the Undead). So the tertiary race can be made up of the BGs like the Troll, Mummy, Tomb Guards and even Vampires.
This way all coaches have the choice to specialise in speed & passing, bashing or a hybrid form and every College can have a different BG.


well a black orc blocker by name is a blocker and doesnt have block. all blitzers in the game have block though which is why I went the way I did.
blockers were always the strong slow guys in previous editions of BB before 3rd ed and the LRB which is why mummies, chaos warriors, tomb guardians etc fall into the blocker category
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Darkson

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Re: Deathroller & Big Guys

PostFri Aug 24, 2012 10:31 pm

katadder wrote:all blitzers in the game have block though which is why I went the way I did.

*cough* Slann blitzers *cough*
I'd love to play Blood Bowl on the PC, but I want a FULL version, not some bugged, incomplete one.

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TrickyD

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Re: Deathroller & Big Guys

PostFri Aug 24, 2012 10:33 pm

katadder wrote:well a black orc blocker by name is a blocker and doesnt have block. all blitzers in the game have block though which is why I went the way I did.
:? Correct me if I'm wrong, but isn't a Black Orc simply called a Black Orc? At least that is what BB:LE calls them.
Besidez, the difference between a Black Orc and a Mummy is that a Black Orc has normal access to General Skills.

katadder wrote:blockers were always the strong slow guys in previous editions of BB before 3rd ed and the LRB which is why mummies, chaos warriors, tomb guardians etc fall into the blocker category
:| Okay, but like the Black Orc, the Chaos Warrior does have normal access to General Skills, so they could be Blockers. But I would not call a Mummy, Tomb Raider or any other BG a Blocker.
:) IMO it would be easier to classify the Chaos Warrior, Black Orc, Flesh Golem and the like as (intelligent) BGs instead of Blockers.
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TrickyD

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Re: Deathroller & Big Guys

PostFri Aug 24, 2012 10:48 pm

douglowe wrote:I'd call mummies (and other big guys) blockers - as they just stand there blocking the way ;)
:D True, but so does the average Lineman.

douglowe wrote: I like your idea of how to organise the races in the colleges - although I'm think we'd be quite limited on which races could be used as primary races if we were to only use races which have easily defined positional players.
I agree, but this is the most balanced way I can think of without changing too much of the existing BB figures.

douglowe wrote:Also this would require GW to accept that some modifications to the original teams to moving big guys to the tertiary races - which is quite unlikely to happen :?

:shock: Really?
But how else can DB be balanced then?
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katadder

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Re: Deathroller & Big Guys

PostFri Aug 24, 2012 11:06 pm

TrickyD wrote:
katadder wrote:well a black orc blocker by name is a blocker and doesnt have block. all blitzers in the game have block though which is why I went the way I did.
:? Correct me if I'm wrong, but isn't a Black Orc simply called a Black Orc? At least that is what BB:LE calls them.
Besidez, the difference between a Black Orc and a Mummy is that a Black Orc has normal access to General Skills.

katadder wrote:blockers were always the strong slow guys in previous editions of BB before 3rd ed and the LRB which is why mummies, chaos warriors, tomb guardians etc fall into the blocker category
:| Okay, but like the Black Orc, the Chaos Warrior does have normal access to General Skills, so they could be Blockers. But I would not call a Mummy, Tomb Raider or any other BG a Blocker.
:) IMO it would be easier to classify the Chaos Warrior, Black Orc, Flesh Golem and the like as (intelligent) BGs instead of Blockers.


a black orc is a black orc blocker in the actual game no matter what cyanide want to call it. do you really want to base accuracy off these people :D

true darkson slann blitzers dont have blitz but then they were never an official team, only semi-official and the only team you cant make using GW minis, although I do have a slann team.
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TrickyD

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Re: Deathroller & Big Guys

PostFri Aug 24, 2012 11:12 pm

katadder wrote:a black orc is a black orc blocker in the actual game no matter what cyanide want to call it. do you really want to base accuracy off these people :D
:roll: Well, calling a Black Orc a Black Orc Blocker is as redundant as calling a Chaos Warrior a Chaos Warrior Blocker.
A Black Orc can only become a Blocker.

:lol: I've never seen a Black Orc Thrower.
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Evilstein

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Re: Deathroller & Big Guys

PostSat Aug 25, 2012 1:12 am

Tricky I try to help you,

Read this :
http://www.atomichelix.com/dungeonbowl_rules_2010.pdf

and this :
http://en.wikipedia.org/wiki/American_f ... _positions

But your really need some rest on "what is a Big Guy, what is a Blocker...."
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TrickyD

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Re: Deathroller & Big Guys

PostSat Aug 25, 2012 4:05 am

:roll: The problem with this file is that
A) it isn't official and B) it isnt even DB.
Heck the writers even openly admit that it isn't DB.
The fact that they call it The Colleges of Magic Cup instead of DB is because it more resembles BB than DB.

I wonder how you can approve the Ruby College with the current DB rules anyway?
That would mean that you could choose 0-16 Vampires, 0-6 Ogres and 0-2 Necromantic.
This would simply clash with the current rules in DB, because in DB you can only start with 2 ST5 BGs.

Evilstein wrote:But your really need some rest on "what is a Big Guy, what is a Blocker...."

:D Really?
My vamp team would either look like this:
0-16 Human, 0-6 Thrall and 0-2 Vampire
or
0-16 Amazon, 0-6 Thrall and 0-2 Vampire
or
0-16 Norse, 0-6 Thrall and 0-2 Vampire
The Norse coach could even sacrifice a Vamp for a Yeti and the Human coach could do the same with the Ogre and a Vamp.
8-) So no Vamp team has more than 2 ST5 BG; either each Vamp team has 2 Vamps or they have 1 BG and 1 Vamp.
Isn't this what you have wanted all along?
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TrickyD

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Re: Deathroller & Big Guys

PostSat Aug 25, 2012 7:34 am

Using the following list, http://www.atomichelix.com/dungeonbowl_rules_2010.pdf, my DB colleges would look like this:

( :!: Bear in mind that:
- I consider figures that start with ST4 as BGs
- that with the exception of the ST4 figures all the other BGs have Loner
- that a BG automatically is the 3rd Race
- that I do not use the Secret Weapon rule)

Amber: 0-16 Dark Elves, 0-6 Skaven, 0-2 Black Orc (1 Black Orc can be replaced with a Rat Ogre)
Amethyst: 0-16 Skaven, 0-6 Goblin, 0-2 Minotaur (1 Minotaur can be replaced with a Troll or Rat Ogre)
Bright: 0-16 Norse, 0-6 Dwarf, 0-2 Ogre (1 Ogre can be replaced with a Yeti, or both Ogres can be replaced with just 1 Death Roller)
Celestial: 0-16 High Elves, 0-6 Wood Elves, 0-2 Treeman
Dark: 0-16 Dark Elves, 0-6 Necromantic, 0-2 Flesh Golems
Emerald: 0-16 Amazons, 0-6 Elves, 0-2 Saurus (1 Saurus can be replaced with a Kroxigor)
Golden: 0-16 Orcs, 0-6 Chaos Dwarves, 0-2 Bull Centaur (1 Bull Centaur can be replaced with a Black Orc, Saurus or Kroxigor)
Grey: 0-16 Human, 0-6 Chaos, 0-2 Chaos Warrior (1 Chaos Warrior can be replaced with an Ogre or Minotaur)
Jade: 0-16 Orcs, 0-6 Goblin, 0-2 Black Orc (1 Black Orc can be replaced with a Troll)
Light: 0-16 Norse, 0-6 Halflings, 0-2 Treeman (1 Treeman can be replaced with a Yeti or both Treemen are replaced with just 1 DR)
Rainbow: 0-16 Elves, 0-6 Halflings, 0-2 Ogre (1 Ogre can be replaced with a Treeman)
Ruby: 0-16 Human, 0-6 Thrall and 0-2 Vampire (1 Vamp can be replaced with an Ogre)
or
0-16 Amazon, 0-6 Thrall and 0-2 Vampire
or
0-16 Norse, 0-6 Thrall and 0-2 Vampire (1 Vamp can be replaced with a Yeti)
Quartz: 0-16 kehmri, 0-6 Nurgle, 0-2 Nurgle Warrior (1 Nurgle Warrior can be replaced with a Beast of Nurgle)
Quicksilver: 0-16 Skaven, 0-6 Slann, 0-2 Rat Ogre
Bone: 0-16 Slann, 0-6 Lizardmen, 0-2 Saurus (1 Saurus can be replaced with a Kroxigor)
Shadow: 0-16 Kehmri, 0-6 Undead, 0-2 Flesh Golem (1 Flesh Golem can be replaced with a Tomb Guard or Mummy)
Pyrite: 0-16 Orcs, 0-6 Goblins, 0-2 Saurus (1 Saurus can be replaced with a Black Orc or Troll)
I'd delete the Pyrite since it is too much like the Jade college.
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katadder

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Re: Deathroller & Big Guys

PostSat Aug 25, 2012 9:50 am

I think you are missing a few marbles tricky.
positionals in DB came from the fact most teams before 3rd ed had a position listed for every player and alot of teams could have blockers. only 2 teams in BB have listed blockers, dwarves and orcs (which are black orcs).
str4 is not big guy its normal.

but going by your team trys you listed because str4 is not BG:

amber could get both black orcs and a rat ogre
dark could have 4 flesh golems (2 from necro, 2 from your flesh golem team)
golden could have 4 black orcs, 1 troll, 4 bull centaurs and a minotaur
grey could have 6 chaos warriors, 1 mino and 1 ogre
jade could have 6 black orcs 2 trolls
ruby could have 2 vamps and an ogre, or 2 vamps and a yeti
quartz could have 6 nurgle warriors and 2 tomb guardians or 1 tomb guardian 1 kroxigor
bone could have 8 saurus and a kroxigor
shadow could have 2 tombguardians/mummies and 2 flesh golems
pyrite could have 4 black orcs 2 trolls and 2 saurus

I realise the lists you posted are how you want things to buy in some crazy world where STR4 is a big guy but above is how your lists work under current (cyanide) rules.
under current DB rules (ie not cyanide ones that only limit a team to 2 loners) quartz could actually have 6 nurgle warriors, 4 tomb guards and a kroxigor and shadow could have 4 tomb guardians, 2 mummies and 2 flesh golems.
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