
- Posts: 88
- Joined: Thu Mar 08, 2012 3:16 pm
Ok, these are really precise questions !
1, 2, 2a/ Anyway you look at it, the fact is really easy. If a player moves into a teleporter, he is teleported, if he was on the teleporter and stays there, he will not be. It works the same with blocks. If you push, he will be teleported. If the knock-down or the stune make him move, he will be too. If he is knocked-down on the teleporter but did not move, he will not be.
3/ Same as above, when in frenzy, the player goes on the teleporter thus he is teleported. The only thing is that if he is not teleported next to your latest target, there will be no second block.
On the other questions, I must say, I did not understand your point in the first one (and there was three of us trying !) so could you please rephrase it ? I think there is mainly a syntax problem.
2/ Neither of those. If an unit A is teleported 2 times in a round, it rolls an injury roll. But if it is a chain reaction and it happens to get in a teleporter where there was already another unit B, B will be teleported, even if A is knocked-down, and if another unit C comes back on knocked-down A, this poor lad will once again get an injury roll. (Is this clear ?)
Hope this will be fine, please rephrase the remaining question and I will gladly answer it. If it was to know what happnes to an unit being teleported on the same square, this one is lost into he warp.
1, 2, 2a/ Anyway you look at it, the fact is really easy. If a player moves into a teleporter, he is teleported, if he was on the teleporter and stays there, he will not be. It works the same with blocks. If you push, he will be teleported. If the knock-down or the stune make him move, he will be too. If he is knocked-down on the teleporter but did not move, he will not be.
3/ Same as above, when in frenzy, the player goes on the teleporter thus he is teleported. The only thing is that if he is not teleported next to your latest target, there will be no second block.
On the other questions, I must say, I did not understand your point in the first one (and there was three of us trying !) so could you please rephrase it ? I think there is mainly a syntax problem.
2/ Neither of those. If an unit A is teleported 2 times in a round, it rolls an injury roll. But if it is a chain reaction and it happens to get in a teleporter where there was already another unit B, B will be teleported, even if A is knocked-down, and if another unit C comes back on knocked-down A, this poor lad will once again get an injury roll. (Is this clear ?)
Hope this will be fine, please rephrase the remaining question and I will gladly answer it. If it was to know what happnes to an unit being teleported on the same square, this one is lost into he warp.