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• View topic - Official Dungeon: Outreach

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Official Dungeon: Outreach

THE DUNGEON : The place to share your game experience.
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RobertJPowell

  • Posts: 29
  • Joined: Tue May 22, 2012 12:06 pm

Official Dungeon: Outreach

PostWed Jun 06, 2012 7:27 pm

Can anybody tell me why this dungeon got past quality control.

Just had a nightmare game in it (hampered by bad dice).

The design is shoddy and it heavily favors the Dwarf teams over the elf one..

On a side note, who had the 'brilliant' ( :roll: ) idea to put two colleges with Dwarves in the game for launch?
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Teutatis

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Re: Official Dungeon: Outreach

PostWed Jun 06, 2012 8:13 pm

The only fault I see with it, is the heavy reliance on Pads to get your team across together without them getting split up and ambushed.

As for favouring Dwarfs? how exactly. From my experience on this map Elf players have either used the Pads, jumped the centre gap or thrown the ball across. With open areas for them to then leg it and score.

I'm hoping I have the right map in mind (two T shapes with a pad on each extremity seperated by a gap in the centre)

It's more likely a Turtling approach would be used tbh as I've used and seen a few times.
Pound for pound, has less Dakka-Dakka than your average player
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RobertJPowell

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Re: Official Dungeon: Outreach

PostWed Jun 06, 2012 8:34 pm

Teutatis wrote:The only fault I see with it, is the heavy reliance on Pads to get your team across together without them getting split up and ambushed.

As for favouring Dwarfs? how exactly. From my experience on this map Elf players have either used the Pads, jumped the centre gap or thrown the ball across. With open areas for them to then leg it and score.

I'm hoping I have the right map in mind (two T shapes with a pad on each extremity seperated by a gap in the centre)

It's more likely a Turtling approach would be used tbh as I've used and seen a few times.


And from my experience, Dwarf teams block the access points either get the ball first or force the elf to lose the ball then turtle because they are too scared to use the ports to score.
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Evilstein

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Re: Official Dungeon: Outreach

PostWed Jun 06, 2012 10:41 pm

Yeah, this map sucks and have to be corrected.
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RobertJPowell

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Re: Official Dungeon: Outreach

PostFri Jun 08, 2012 2:25 am

I need to give this another try now the bugs have been patched. Might make for a much more even game.

Much more interesting now. Good Job Team Cyanide :)

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