TrickyD wrote:Fatboy wrote:In the rules (as mentioned before), he should be sent off if a double is rolled on either roll.
How hard is it to copy and paste the coding from BB into DB. (I guess thats how it can be done, i'm not a programmer)
Needs to be fixed asap or left how it was.

Isn't that rule only applied in BB, while DB doesn't have a referee?
So if there is no referee nobody could be sent off for fouling.
Which makes bribes redundant.
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Below are 2 paragraphs from the rulebook and states what rules are used and which ones are not. Its not very hard to understand what rules to add or remove from the original coding in place for Bloodbowl
RULES OF PLAY
Dungeonbowl uses the standard Blood Bowl rules, except where
they are modified below. The object of the game is to find the ball
and get it into the opposing end zone in order to score a touchdown.
The first team to get a standing player who is holding the
ball into the opposing end zone is the winner. Note that the turn
marker is not used, and that the game is not split into two halves.
Play is continuous until a team scores, and that team is the winner!
The following rules are not used in Dungeonbowl: Kick-Offs,
Illegal Procedure Calls and Team Wizards (lets face it, with all the
fans being wizards things would quickly get out of hand if they
started casting spells!).