
I've playtested it and liked it.
I really like your idea of stringing up the lamps on bars, and will use it in my
Disco Inferno map.
I like how you have decorated your map, but noticed that you forgot a tile near 1 of the ez.
Since I've platested your map with the default Dwarf/Human teams I'm curious how it will play with a (Dark)Elven team.

The lack of traps and open area in your dungeon does indeed (heavily?) favour the AG & MV teams.
But all in all I like your map, it is small, but not too small. Even though you have 8 warpstones; 4 warpstones in the cf and 2 warpstones per 'island' they are just far apart enough to not warp into the same area.