
Coach Jester wrote:yes but as secret weapon has no use in DB its a moot point... also all big guys (not counting BB fling team or ogre team they have penalty of rest team very weak) have loner.

And you keep forgetting that no other secret weapon has the Loner penalty to make your 1 sided argument look better.Coach Jester wrote: true but he suffers from random movement (something you left out to help make a one sided argument look better)
I'd choose random movement over Loner any time. I consider Loner in combination with no Block to be far worse than random movement.
At least the Fanatic can waltz over already downed players without causing a turn-over, which I just realised is kinda moot in DB since fouling here is risk free. But even then I'd still regard Loner & no Block as being far worse.
Coach Jester wrote: well if he was to get the D6 then would it also not be fair to give the roller the random movement then they would have the same amount of penalty's
Goblin Fanatic penalty 1 random movement
Death roller penalty um...er... 0

I know, I know, you keep insisting that a Roller is a BG, but then a Goblin Fanatic with STR7 should also be considered a BG instead of a secret weapon. Or at the very least his B & C is a gigantic weapon for the thiny Gob to wield.
Yeah , yeah you keep insiting that a Troller is a BG while I disagree, he is just a big secret weapon, hence the addition of the Loner penalty.Coach Jester wrote: But as almost all big guys have loner AND the D6 why should the roller be any diferent... (though i wouldn't mind if the DR lost loner to get the D6 tbh) but in saying that i would like the D6 to act like really stupid (like on trolls) roll 1to 3 on D6 it stalls unless another player (mechanic) is next to the roller then its 1 on a D6.... (even though trolls still have loner as well)
But I'm fine if he loses the Loner penalty and gains the random movement instead.
Yet the Beast can get them if he rolls doubles and can pick General Skills or whatever other category the skill is in, while a Roller cannot get Mutations. So the Roller has a bigger disadvantage than the Beast or Minotaur.Coach Jester wrote: well No big guy OR secret weapon has normal access to general skill so moot point
as for Tentacles.. only the beast starts with that and is not even in DB and also has loner AND really stupid dont forget the roller has LOT of other skills Break tackle, juggernaut, stand firm (dirty player... a GENERAL skill)... the best has not got them
I know but the op did.Coach Jester wrote: I dont want to see a limit of 2 str 5 per team... most teams get the option to have more that 2 (including the dwarfs with a roller) and i think that is ok... getting to have the option of more big guys but with the risk of (use of D6) doing nothing on any given turn vs the risk of no big guys but always on the move is for me one of the best parts of the game
You really think it is easy for AV8-10 Dwarfs to be killed or lethally injured by exploding chests?Coach Jester wrote:Its not that hard to corner a player or 2 with a dwarf team or do nothing and let them take injury's from exploding chest and then as their numbers are down (will lose on turn 25) will be forced to come to dwarfs to try to score at which point the dwarf do the ground en pound
and like rogue says flings (even with human help) cant back up a treeman like dwarfs can with their roller in a ground en pound
FYI no one is forced to come to Dwarves, there is always the option to loose without suffering multiple death or permanent injuries. We've been over this in the topic Sportmanship & throwing the match.