
- Posts: 41
- Joined: Sun Jul 08, 2012 10:34 pm
Bucc's post says it all...but since this thread it still going on...
The fact that this Deathroller thread is the longest one in the forums means something... Coaches with higher DB abilities than me and who have tons of Blood Bowl experience overall have some pretty strong opinions on this matter. (Yes, the opposing argument also has its share of experienced coaches.) Even if the DR received an "Engine Stall" nerf it STILL would probably be the most dominant piece in the game in terms of game dynamics not involving the ball. Currently, it has the highest ST in the game (tied) and with its overwhelming skill set and the lack of any Take Root, Bone-Head, Wild Animal, etc., the only other piece that can take it on is another DR. I don't even try anymore to combat a DR with a Treeman and a few teammates... ST6 + teammates!! The amount of resources needed to take it down is almost not worth the effort. So, you might as well just use your own DR to stalemate it (boring) or just run away which honestly seems to take the fun away as well. The primary reason I even keep a DR on my Bright squad is to stalemate the other teams.
How is that any fun? In fact, I wonder how many coaches even think that mindlessly running over the opposing team with a DR is any fun at all? (OK, maybe that's somewhat fun
)
I may be wrong, but I don't remember the DR causing this much of a fuss in regular Blood Bowl..I wonder why?<sarcasm>
The fact that this Deathroller thread is the longest one in the forums means something... Coaches with higher DB abilities than me and who have tons of Blood Bowl experience overall have some pretty strong opinions on this matter. (Yes, the opposing argument also has its share of experienced coaches.) Even if the DR received an "Engine Stall" nerf it STILL would probably be the most dominant piece in the game in terms of game dynamics not involving the ball. Currently, it has the highest ST in the game (tied) and with its overwhelming skill set and the lack of any Take Root, Bone-Head, Wild Animal, etc., the only other piece that can take it on is another DR. I don't even try anymore to combat a DR with a Treeman and a few teammates... ST6 + teammates!! The amount of resources needed to take it down is almost not worth the effort. So, you might as well just use your own DR to stalemate it (boring) or just run away which honestly seems to take the fun away as well. The primary reason I even keep a DR on my Bright squad is to stalemate the other teams.


I may be wrong, but I don't remember the DR causing this much of a fuss in regular Blood Bowl..I wonder why?<sarcasm>