
- Posts: 37
- Joined: Thu May 03, 2012 9:13 am
I agree with you there, but that is still relevant within the context of a race. When you start being able to play BOBs, WEs and GRs in one team then it gets crazy. The limitations on positionals in the DB rules weren't placed there for no reason.
Actually in the original rules there is nothing stopping you from fielding that team. Because 4 Blockers, 2 Catchers (runners), 2 Special. I do see the point your trying to make.
The Team insanity that comes out of the breaking of rules, again quoting old rosters because we have not seen any thing new that will give us hopeful future optimism, You get really mind blowing combinations while some teams have one build and your done teams.
Amber: Team 1) 10 Blitzers all with block, 4 with GA for ball playing, 6 with GS and 2 of them with Mutation on doubles, 1 who cares.
Team 2) 4 BOBs, 6 Blitzers, and who cares or 4 BOBs, 4-5 Blitzers and 2 Gutter Runners
Team 30) Blah Blah Blah I still have open possibilities
Amethyst: Team 1) 4 Gutters, 2 Blitzers, 2 throwers, 3-4 Special gobbos, and the rest who cares this is your team
Team 2) See team 1
Team 30) See Team 1
Jade: Team 1) 2 Trolls, 6 Orcs ranging combinations between 4 BOBS and 4 Blitz, and Gobbos
Team 2) See Team 1
Team 30) See Team 1
Golden: Team 1) 10 Blockers (4 BOBs and 6 CDs), 2 Ogres
Team 2) 8 Blockers, 2 Bull Centaurs, 2 Ogres
Team 30) Not likely but plausible
Though if they are going to smash all the rules Id actually like to see Amethyst and Jade changed. Even though you can play all linemen for the Amethyst and jade teams Im looking at Feasible lines that make you competitive and not another team that's used for bending over and giving SPP to opposing players.